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Suchergebnisse für openal-soft

Entwicklerinformationen
libopenal-dev | Software implementation of the OpenAL API (development files) | Mehr ...
OpenAL, the Open Audio Library, is a joint effort to create an open,
vendor-neutral, cross-platform API for interactive, primarily spatialized
audio. OpenAL's primary audience are application developers and desktop
users that rely on portable standards like OpenGL, for games and other
multimedia applications.
.
This library is meant as a compatible update/replacement to the OpenAL Sample
Implementation (the SI). The SI has been unmaintained for quite a while, and
would require a lot of work to clean up. This is a fork the old Windows version
to attempt an accelerated ALSA version of an OpenAL implementation.
.
OpenAL Soft supports mono, stereo, 4-channel, 5.1, 6.1, and 7.1 output, as
opposed to the SI's 4-channel max (though it did have some provisions for 6
channel, this was not 5.1, and was seemingly a "late" addition). OpenAL Soft
does not support the Vorbis and MP3 extensions, however those were considered
deprecated even in the SI. It does, though, support some of the newer
extensions like AL_EXT_FLOAT32 and AL_EXT_MCFORMATS for multi-channel and
floating-point formats, as well as ALC_EXT_EFX for environmental audio effects,
and others.
.
This package contains the OpenAL Soft header files and static libraries.
libopenal1 | Software implementation of the OpenAL API (libraries) | Mehr ...
OpenAL, the Open Audio Library, is a joint effort to create an open,
vendor-neutral, cross-platform API for interactive, primarily spatialized
audio. OpenAL's primary audience are application developers and desktop
users that rely on portable standards like OpenGL, for games and other
multimedia applications.
.
This library is meant as a compatible update/replacement to the OpenAL Sample
Implementation (the SI). The SI has been unmaintained for quite a while, and
would require a lot of work to clean up. This is a fork the old Windows version
to attempt an accelerated ALSA version of an OpenAL implementation.
.
OpenAL Soft supports mono, stereo, 4-channel, 5.1, 6.1, and 7.1 output, as
opposed to the SI's 4-channel max (though it did have some provisions for 6
channel, this was not 5.1, and was seemingly a "late" addition). OpenAL Soft
does not support the Vorbis and MP3 extensions, however those were considered
deprecated even in the SI. It does, though, support some of the newer
extensions like AL_EXT_FLOAT32 and AL_EXT_MCFORMATS for multi-channel and
floating-point formats, as well as ALC_EXT_EFX for environmental audio effects,
and others.
.
This package installs the OpenAL Soft library.
libopenal1-dbg | Software implementation of the OpenAL API (debugging symbols) | Mehr ...
OpenAL, the Open Audio Library, is a joint effort to create an open,
vendor-neutral, cross-platform API for interactive, primarily spatialized
audio. OpenAL's primary audience are application developers and desktop
users that rely on portable standards like OpenGL, for games and other
multimedia applications.
.
This library is meant as a compatible update/replacement to the OpenAL Sample
Implementation (the SI). The SI has been unmaintained for quite a while, and
would require a lot of work to clean up. This is a fork the old Windows version
to attempt an accelerated ALSA version of an OpenAL implementation.
.
OpenAL Soft supports mono, stereo, 4-channel, 5.1, 6.1, and 7.1 output, as
opposed to the SI's 4-channel max (though it did have some provisions for 6
channel, this was not 5.1, and was seemingly a "late" addition). OpenAL Soft
does not support the Vorbis and MP3 extensions, however those were considered
deprecated even in the SI. It does, though, support some of the newer
extensions like AL_EXT_FLOAT32 and AL_EXT_MCFORMATS for multi-channel and
floating-point formats, as well as ALC_EXT_EFX for environmental audio effects,
and others.
.
This package installs the OpenAL Soft library debugging symbols.





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