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| Distribution |
Debian testing |
| Abteilung |
libdevel |
| Quelle |
glbsp |
| Version |
2.24-1 |
| Maintainer |
Darren Salt <linux@youmustbejoking.demon.co.uk>
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| Beschreibung |
glBSP is a node builder specially designed to be used with OpenGL ports of the DOOM game engine. It adheres to the "GL-Friendly Nodes" specification, which means it adds some new special nodes to a WAD file that makes it very easy (and fast!) for an OpenGL DOOM engine to compute the polygons needed for drawing the levels. . There are many DOOM ports that understand the GL Nodes which glBSP creates, including EDGE, the Doomsday engine (JDOOM), Doom3D, PrBoom, and Vavoom.
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| Abhängig von | libglbsp3 (>= 2.24-1) |
| Offizielle Seiten |
Paket
Entwicklerinformationen
Bugs (Binärpaket)
Bugs (Quellpaket) |
| Download |
amd64 |
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