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Entwicklerinformationen
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libghc6-binary-dev | Haskell library for binary serialisation using lazy ByteStrings | Mehr ... |
Binary serialisation of Haskell values to and from lazy ByteStrings. The Binary library provides methods for encoding Haskell values as streams of bytes directly in memory. The resulting ByteString can then be written to disk, sent over the network, or futher processed (for example, compressed with gzip). . The 'Binary' package is notable in that it provides both pure, and high performance serialisation. . Values are always encoded in network order (big endian) form, and encoded data should be portable across machine endianess, word size, or compiler version. For example, data encoded using the Binary class could be written from GHC, and read back in Hugs. |
libghc6-binary-doc | Haskell library for binary serialisation; documentation | Mehr ... |
This package provides documentation for Data.Binary Haskell module. . Binary serialisation of Haskell values to and from lazy ByteStrings. The Binary library provides methods for encoding Haskell values as streams of bytes directly in memory. The resulting ByteString can then be written to disk, sent over the network, or futher processed (for example, compressed with gzip). |
libghc6-binary-prof | Haskell library for binary serialisation; profiling library | Mehr ... |
This package provides a library for the Haskell programming language, compiled for profiling. . Binary serialisation of Haskell values to and from lazy ByteStrings. The Binary library provides methods for encoding Haskell values as streams of bytes directly in memory. The resulting ByteString can then be written to disk, sent over the network, or futher processed (for example, compressed with gzip). |
libhugs-binary | Haskell library for binary serialisation; hugs library | Mehr ... |
This package provides a library for Hugs, an interpreter for the Haskell programming language. . Binary serialisation of Haskell values to and from lazy ByteStrings. The Binary library provides methods for encoding Haskell values as streams of bytes directly in memory. The resulting ByteString can then be written to disk, sent over the network, or futher processed (for example, compressed with gzip). |
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