Entwicklerinformationen
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liblodo0 | Networked server for robots and sensors - laser-based odometry library | Mehr ... |
Provides a network interface to a variety of robot and sensor hardware. Player's client/server model allows robot control programs to be written in any programming language and to run on any computer with a network connection to th e robot. Player supports multiple concurrent client connections to devices, creating new possibilities for distributed and collaborative sensing and control. . This package contains liblodo, which uses an incremental SLAM algorithm to produce odometry poses with drift which is much better than odometry alone. |
liblodo0-dev | Networked server for robots and sensors - laser odometry dev files | Mehr ... |
Provides a network interface to a variety of robot and sensor hardware. Player's client/server model allows robot control programs to be written in any programming language and to run on any computer with a network connection to th e robot. Player supports multiple concurrent client connections to devices, creating new possibilities for distributed and collaborative sensing and control. . This package contains the development files for liblodo, a library for using SLAM to produce odometry which is superior to odometry alone. |
libplayerc++2 | Networked server for robots and sensors - C++ client library | Mehr ... |
Provides a network interface to a variety of robot and sensor hardware. Player's client/server model allows robot control programs to be written in any programming language and to run on any computer with a network connection to th e robot. Player supports multiple concurrent client connections to devices, creating new possibilities for distributed and collaborative sensing and control. . This package contains the C++ library for interface to Player servers. |
libplayerc++2-dev | Networked server for robots and sensors - C++ client library development files | Mehr ... |
Provides a network interface to a variety of robot and sensor hardware. Player's client/server model allows robot control programs to be written in any programming language and to run on any computer with a network connection to th e robot. Player supports multiple concurrent client connections to devices, creating new possibilities for distributed and collaborative sensing and control. . This package contains the files required to utilize the C++ client library |
libplayerc2 | Networked server for robots and sensors - C client library | Mehr ... |
Provides a network interface to a variety of robot and sensor hardware. Player's client/server model allows robot control programs to be written in any programming language and to run on any computer with a network connection to th e robot. Player supports multiple concurrent client connections to devices, creating new possibilities for distributed and collaborative sensing and control. . This package contains the C library for interface to Player servers. |
libplayerc2-dev | Networked server for robots and sensors - C client library development files | Mehr ... |
Provides a network interface to a variety of robot and sensor hardware. Player's client/server model allows robot control programs to be written in any programming language and to run on any computer with a network connection to th e robot. Player supports multiple concurrent client connections to devices, creating new possibilities for distributed and collaborative sensing and control. . This package contains the files required to utilize the C client library |
libplayercore2 | Networked server for robots and sensors - core library | Mehr ... |
Provides a network interface to a variety of robot and sensor hardware. Player's client/server model allows robot control programs to be written in any programming language and to run on any computer with a network connection to th e robot. Player supports multiple concurrent client connections to devices, creating new possibilities for distributed and collaborative sensing and control. . This package contains the shared library bridging the gap between the devices supported by Player and the interfaces which are defined, including the messages and queues in which messages are stored. |
libplayercore2-dev | Networked server for robots and sensors - core library development files | Mehr ... |
Provides a network interface to a variety of robot and sensor hardware. Player's client/server model allows robot control programs to be written in any programming language and to run on any computer with a network connection to th e robot. Player supports multiple concurrent client connections to devices, creating new possibilities for distributed and collaborative sensing and control. . This package contains the development files for utilizing the library bridging the gap between the devices supported by Player and the interfaces which are defined, including the messages and queues in which messages are stored. |
libplayerdrivers2 | Networked server for robots and sensors - hardware drivers library | Mehr ... |
Provides a network interface to a variety of robot and sensor hardware. Player's client/server model allows robot control programs to be written in any programming language and to run on any computer with a network connection to th e robot. Player supports multiple concurrent client connections to devices, creating new possibilities for distributed and collaborative sensing and control. . This package contains drivers required to run hardware available through the Player server. |
libplayerdrivers2-dev | Networked server for robots and sensors - hardware drivers development files | Mehr ... |
Provides a network interface to a variety of robot and sensor hardware. Player's client/server model allows robot control programs to be written in any programming language and to run on any computer with a network connection to th e robot. Player supports multiple concurrent client connections to devices, creating new possibilities for distributed and collaborative sensing and control. . This package contains the development files required to interface new hardware to the Player server. |
libplayererror2 | Networked server for robots and sensors - error handling | Mehr ... |
Provides a network interface to a variety of robot and sensor hardware. Player's client/server model allows robot control programs to be written in any programming language and to run on any computer with a network connection to th e robot. Player supports multiple concurrent client connections to devices, creating new possibilities for distributed and collaborative sensing and control. . This package contains shared functions for error handling. |
libplayererror2-dev | Networked server for robots and sensors - error handling development files | Mehr ... |
Provides a network interface to a variety of robot and sensor hardware. Player's client/server model allows robot control programs to be written in any programming language and to run on any computer with a network connection to th e robot. Player supports multiple concurrent client connections to devices, creating new possibilities for distributed and collaborative sensing and control. . This package contains the development files for error handling. |
libplayerjpeg2 | Networked server for robots and sensors - jpeg library | Mehr ... |
Provides a network interface to a variety of robot and sensor hardware. Player's client/server model allows robot control programs to be written in any programming language and to run on any computer with a network connection to th e robot. Player supports multiple concurrent client connections to devices, creating new possibilities for distributed and collaborative sensing and control. . This package contains utility functions for handling jpeg compression. |
libplayerjpeg2-dev | Networked server for robots and sensors - jpeg library development files | Mehr ... |
Provides a network interface to a variety of robot and sensor hardware. Player's client/server model allows robot control programs to be written in any programming language and to run on any computer with a network connection to th e robot. Player supports multiple concurrent client connections to devices, creating new possibilities for distributed and collaborative sensing and control. . This package contains the development files for the utility functions handling jpeg compression. |
libplayertcp2 | Networked server for robots and sensors - tcp library | Mehr ... |
Provides a network interface to a variety of robot and sensor hardware. Player's client/server model allows robot control programs to be written in any programming language and to run on any computer with a network connection to th e robot. Player supports multiple concurrent client connections to devices, creating new possibilities for distributed and collaborative sensing and control. . This package contains the library which moves messages from Player message queues to the TCP socket, and vice-versa. |
libplayertcp2-dev | Networked server for robots and sensors - core library development files | Mehr ... |
Provides a network interface to a variety of robot and sensor hardware. Player's client/server model allows robot control programs to be written in any programming language and to run on any computer with a network connection to th e robot. Player supports multiple concurrent client connections to devices, creating new possibilities for distributed and collaborative sensing and control. . This package contains the development files for using the library which moves messages from Player message queues to the TCP socket, and vice-versa. |
libplayerxdr2 | Networked server for robots and sensors - xdr library | Mehr ... |
Provides a network interface to a variety of robot and sensor hardware. Player's client/server model allows robot control programs to be written in any programming language and to run on any computer with a network connection to th e robot. Player supports multiple concurrent client connections to devices, creating new possibilities for distributed and collaborative sensing and control. . This package contains the shared library which converts player structs to XDR representations. It marshalls and demarshalls common structures used in Player. |
libplayerxdr2-dev | Networked server for robots and sensors - xdr library development files | Mehr ... |
Provides a network interface to a variety of robot and sensor hardware. Player's client/server model allows robot control programs to be written in any programming language and to run on any computer with a network connection to th e robot. Player supports multiple concurrent client connections to devices, creating new possibilities for distributed and collaborative sensing and control. . This package contains the development files for the library which converts player structs to XDR representations. It marshalls and demarshalls common structures used in Player. |
libpmap0 | Networked server for robots and sensors - particle-based mapping library | Mehr ... |
Provides a network interface to a variety of robot and sensor hardware. Player's client/server model allows robot control programs to be written in any programming language and to run on any computer with a network connection to th e robot. Player supports multiple concurrent client connections to devices, creating new possibilities for distributed and collaborative sensing and control. . This package contains libpmap, a library which uses a particle-filter based method to determine possible maps of a scene. |
libpmap0-dev | Networked server for robots and sensors - particle library dev files | Mehr ... |
Provides a network interface to a variety of robot and sensor hardware. Player's client/server model allows robot control programs to be written in any programming language and to run on any computer with a network connection to th e robot. Player supports multiple concurrent client connections to devices, creating new possibilities for distributed and collaborative sensing and control. . This package contains the development files for libpmap, a library for using a particle-filter based method for mapping a 2D scene. |
python-playerc | Networked server for robots and sensors - Python wrapper | Mehr ... |
Provides a network interface to a variety of robot and sensor hardware. Player's client/server model allows robot control programs to be written in any programming language and to run on any computer with a network connection to th e robot. Player supports multiple concurrent client connections to devices, creating new possibilities for distributed and collaborative sensing and control. . This package contains the Python wrapper module. |
robot-player | Networked server for robots and sensors | Mehr ... |
Provides a network interface to a variety of robot and sensor hardware. Player's client/server model allows robot control programs to be written in any programming language and to run on any computer with a network connection to th e robot. Player supports multiple concurrent client connections to devices, creating new possibilities for distributed and collaborative sensing and control. . Player supports a wide variety of mobile robots and accessories. |
robot-player-dev | Networked server for robots and sensors - development package | Mehr ... |
Player proovides a common interface to a variety of robot and sensor hardware. The client/server model allows robot programs to be written in many programming languages. This package provides an easy way to install all the development libraries at once by depending on them. |
robot-player-doc | Networked server for robots and sensors (documentation) | Mehr ... |
Player provides a common interface to a variety of robot and sensor hardware. The client/server model allows robot programs to be written in many programming languages. This package provides the Doxygen documentation for player, libplayercore, libplayerc++, libplayerc, libplayerdrivers, libplayererror, libplayertcp, and libplayerxdr. |