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glbsp: nodes builder for Doom-style games; has support for OpenGL

Distribution Debian stable
Abteilung utils
Quelle glbsp
Version 2.24-1
Maintainer Darren Salt <linux@youmustbejoking.demon.co.uk>
Beschreibung glBSP is a node builder specially designed to be used with OpenGL ports of
the DOOM game engine. It adheres to the "GL-Friendly Nodes" specification,
which means it adds some new special nodes to a WAD file that makes it very
easy (and fast!) for an OpenGL DOOM engine to compute the polygons needed
for drawing the levels.
.
There are many DOOM ports that understand the GL Nodes which glBSP creates,
including EDGE, the Doomsday engine (JDOOM), Doom3D, PrBoom, and Vavoom.
Abhängig vonlibc6 (>= 2.7-1), libglbsp3 (>= 2.24)
Offizielle Seiten Paket Entwicklerinformationen Bugs (Binärpaket) Bugs (Quellpaket)
Download amd64





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